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Thread Statistics | Show CCP posts - 0 post(s) |
Mace X5
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Posted - 2011.01.23 16:07:00 -
[1]
I am of course talking of this
I liked this feature a lot on Sisi and it seems to me there are many like-minded people similarly disappointed with the lack of it in the 3rd part of the Incursion deployment.
I for one would immediately switch to using it and playtest the **** out of it.
It was on Sisi a few weeks ago, so the code should be ready for deployment as it was. Even if it wouldn't get many updates for some time being, I am convinced that CCP really wants to overhaul the UI completely (why refactor the UI background else), so I would love to be able to playtest, give feedback and supply you guys with bugreports to that end.
Anything to get a nice looking, usable, customizable UI! |
Mace X5
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Posted - 2011.01.23 16:10:00 -
[2]
Supporting myself. |
Mace X5
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Posted - 2011.01.23 16:19:00 -
[3]
Originally by: Mamba Lev They have to fix the obvious mistake they made first, predicting it's arrival in the summer patch.
I'm not so sure cause all we have right now is an statement in General Discussion that it was pulled for some reason.
At least they could have updated the topic about it in the information portal. |
Mace X5
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Posted - 2011.01.23 18:09:00 -
[4]
Originally by: Mamba Lev
It was removed as it had an exploit in it that would give an unfair advantage to people using it over people who didn't, and yeah some information would be nice but just like their "known Issues" page it's devoid of useful information.
Didn't know that but if that's true it kinda is understandable why it wasnt deployed.
Still, some dev communication would be very much appreciated, I'd hate to see this go the way of engine trails and cyno effects. |
Mace X5
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Posted - 2011.01.23 21:08:00 -
[5]
Originally by: Alex Cortex
Originally by: AtheistOfFail Guys, what are you guys whining about? I just saw a CCP post yesterday saying that both the Incursion code and the new UI is in this patch. It's just DISABLED because it's still very experimental and they wanted to delay it till the 25th. I don't think this thread has any point.
Oh? Never saw that, it'd be nice if it was an official announcement. Maybe a link, please?
Yeah link please.
I only saw this
Originally by: CCP Explorer
The new NeoCom will not be activated. Based on player feedback and internal review then we decided that this Experimental Feature would be pulled.
So, is it there and not activated or was it pulled? It's a very ambiguous statement at best.
I understand it as pulled which makes me afraid we won't hear of it again for a very long time if ever. -- release the neo neocom beta! |
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